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Frostbound Outpost

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Devlog

  • Day 10
    May 05, 2024 by Doesnoty
    The final touches are the assembly of the game and testing... Continue reading
  • Days 6-9
    May 05, 2024 by Vadim Shaulskiy
    Detecting bugs, adding sounds, testing mechanics of interaction with items. Detected a bug after unscrewing the lid of the generator’s gas tank. We also detected a bug with textures when looking out... Continue reading
  • Days 3-6
    May 05, 2024 by Vadim Shaulskiy
    In the next few days team members were working on assigned tasks and testing; we also added an inventory. Tested the visualization of the filling with interior items and the physics of the movement co... Continue reading
  • Day 1
    May 05, 2024 by Vadim Shaulskiy
    On the first day of work two programmers were assigned tasks: the first one received the task of creating the mechanics of interaction with items, the second one had to create two bars: stamina and fr... Continue reading
  • Day 2
    May 05, 2024 by Vadim Shaulskiy
    We continued working hard on the first day’s tasks and had had a map with 3D models ready by the second day. We had one more task now: to model and select necessary items inside buildings. We also p... Continue reading
  • Discussion
    May 05, 2024 by Vadim Shaulskiy
    Hi! I’m Vadim and I’m a leader of “Saltario games” team. There are 7 people in my team: two programmers, an analyst, a translator, an animator/graphic designer, a script writer and me. Allow m... Continue reading
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